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Chip Lab Guide (Season 2)

Buildings · 2026-03-24

Chip Lab in Season 2

By Season 2, you should have a complete legendary chip set (4 chips) for your primary squad and be working on ascension and Combat Boost. The Chip Lab itself does not gain new features in Season 2 — Levels 31-35 require Age of Oil, which is a post-Season 2 unlock. Your focus is on maximising what you already have.

For the full Chip Lab mechanics, see the Pre-Season 1 Chip Lab Guide.

Season 2 Chip Lab Status

Your Chip Lab should still be at Level 20. Levels 21-30 are not worth upgrading in Season 2 — the resources are better spent on furnace upgrades and other buildings. Levels 31-35 require Age of Oil research that is not available until after Season 2. Do not waste resources upgrading the Chip Lab during this season.

What Is Different in Season 2

Furnace Competes for Resources

The biggest change for chip progression is indirect — your furnace upgrade path competes for your attention:

  • Titanium Alloy and Coal do not directly compete with chip materials, but your time and focus are split
  • Chip farming should continue as a daily routine — do not skip it because you are focused on furnace upgrades
  • The daily farming sources have not changed, and consistency matters as much as ever

Second Squad Chips Are More Important

Season 2's internal server combat means you may need multiple squad types ready:

  • Garrison duty requires your primary squad's chip set — when garrisoning a city, those chips are committed
  • Rally combat with a different squad may need its own Interference chip — if you run Murphy Exception for PvP and Tank for garrison, you need both chip sets functional
  • The Murphy Exception shares Murphy's Tank gear but NOT his Tank chip — if your Tank Interference chip is on garrison Murphy, your Aircraft squad has no Interference chip unless you crafted a second one

Combat Boost Matters for Virus Resistance

Season 2 introduces virus-type enemies. Higher Combat Boost levels improve your overall combat stats, which translates to better performance against virus enemies:

LevelSeason 2 Target
Level 300Should be reached early Season 2 — solid stat foundation for Beast Crisis and city combat
Level 450Mid Season 2 target — meaningful Combat Boost contribution. Helps with higher-difficulty Beast Crisis waves
Level 600Late Season 2 / Season 3 target — elite performance tier

Season 2 Chip Priorities

Ascension Focus

With all 4 legendary chips crafted, ascension is your primary chip progression path:

1
Memory Ultra Fission (Interference) to 3-starBiggest combat impact per ascension. Should be at 2-star from Season 1. Push to 3-star during Season 2
3★ Target
2
Gravitational Resonance Armor (Defence) to 3-starDefence buff becomes more valuable in Season 2 with stronger opponents and Beast Crisis waves
3★ Target
3
Absolute Quantum Field (Initial Move) to 3-starOpening shield helps survive initial burst in city garrison fights
3★ Target
4
Energy Shield Generator (Attack) to 3-starDrone attack boost. Complete the even distribution
3★ Target
Even Ascension Reminder

Keep chip star levels even. Four 3-star chips outperform one 5-star and three 2-stars. Push all chips to the same star level before advancing any single chip further. This principle has not changed since pre-season.

Second Squad Interference Chip

If you have not yet crafted a second Memory Ultra Fission for your secondary squad type, Season 2 is a good time to do it:

  • Aircraft Interference chip if your primary is Tank (most common path)
  • Tank Interference chip if your primary is Aircraft and you garrison with Tanks
  • Cost is 800 Premium Materials — significant but necessary for multi-squad flexibility
  • Only craft after your primary set is fully at 2-star or higher

Material Farming in Season 2

Daily Farming Checklist

SourceSeason 2 Notes
Versus Mode~30 Premium Materials per session — never skip, even during Season 2 events
Campaign Store15-25 materials — check and refresh daily
Alliance Exercises8-15 Premium Materials per session
Alliance ShopBuy all available chips weekly
VIP ShopCheck daily for chip materials
Alliance Duel VSScore points for premium chip material rewards
Season 2 EventsPolar Dishes, Gathering Supplies — check reward tracks for chip materials

Resource Split (Season 2)

Season 2 Resource Allocation

Aim for 40% toward ascension (star upgrades), 35% toward Combat Boost, and 25% toward second squad Interference chip or reserve. With your primary set complete, the focus shifts toward maximising existing chips rather than crafting new ones. Combat Boost allocation increases because virus resistance matters more in Season 2.

Common Season 2 Chip Lab Mistakes

  1. Upgrading Chip Lab past Level 20 — still a waste. Levels 31-35 need Age of Oil which is not available yet
  2. Skipping daily farming because of furnace focus — chip materials and furnace materials do not compete directly. Keep farming chips daily
  3. Not crafting a second Interference chip — if you run two squad types (common in Season 2 with garrison duty), you need two Interference chips
  4. Uneven ascension — pushing one chip to 4-star while others sit at 2-star wastes materials. Keep them even
  5. Ignoring Combat Boost — feed green, blue, and replaced purple chips into Combat Boost. Every level helps against Season 2 virus enemies
  6. Not saving drone component chests for Wednesday — they still only count toward Alliance Duel points on VS Day

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