All Guides
Guides and strategies for Last War: Survival. Organised by section so you can find what applies to your current stage.
General Guides
Core mechanics and fundamentals that apply regardless of season.
Getting Started - New Player Guide
Your first steps in Last War: Survival. What to do from day one, which mistakes to avoid, and how to set yourself up for long-term growth.
ProgressionHQ Progression Guide: Levels 1-30
What to prioritise at every HQ level. Building order, research path, and key milestones from start to endgame.
GearM5-A Gear Set Guide
Complete M5-A gear set breakdown — all 4 pieces explained, levelling order to 40, star promotion path, and how to obtain the set through the Light of Hope event.
SquadsSquad Building Fundamentals
How squads work in Last War: Survival. Hero placement, troop type bonuses, and how to build an effective mono-type team.
EconomyResource Management
How to gather, protect, and spend resources efficiently. Stop getting raided and start growing faster.
Alliance StrategyAlliance Strategy Guide
Complete alliance strategy — formation, diplomacy, hive management, NAPs, wars, migration, and how to build a dominant alliance.
Alliance StrategyAlliance Tech Guide for Leaders
How to manage Alliance Technology research as an R5 or R4 — priority order, donation strategy, and how to level your alliance tech efficiently.
ProgressionWaterfall Training Guide
How waterfall training works — stagger your barracks, train low-tier troops, and promote through tiers for maximum event points and fast recovery.
BeginnerDaily Routine
A structured daily checklist to maximise your progress. Consistency beats intensity.
Alliance EventsAlliance Duel VS Guide
Day-by-day breakdown of the Alliance Duel VS event — what to do each day, how to prepare, and how to maximise your victory points.
Alliance EventsAlliance Train Guide
How the Alliance Train works — driver selection, wagons, trade contracts, Gold Express, and how to maximise daily rewards.
Alliance EventsEnemy Buster Day Guide
Complete guide to Enemy Buster — the most valuable day of Alliance Duel VS. Covers scoring activities, the 5x rival multiplier, shield strategies, and F2P-friendly tactics.
Alliance EventsZombie Siege Guide
Complete guide to the Zombie Siege event — wave mechanics, alliance coordination, defence strategy, and how to survive all 20 waves.
Alliance EventsMarshal's Guard Guide
Complete guide to the Marshal's Guard alliance event — rally rotation, difficulty selection, donations, and how to maximise damage and rewards.
HeroesSSR to UR Upgrade Guide
How to promote an SSR hero to UR rarity — the six eligible heroes (Mason, Violet, Scarlett, Sarah, Venom, Braz), season unlock windows, the UR Hero Badge requirement, what gets refunded, and what your hero actually looks like after promotion.
BuildingsDrone Guide
How the Drone Center works — unlock requirements, drone types, upgrade path, and how drones boost your squad in combat.
HeroesHero Awakening Guide
How the Hero Awakening system works — prerequisites (5★ + EW Lv20+), the 50 named Awakening Shards required, named vs Universal shards, Battle Pass and Global Expedition shard sources, and the Kimberly/DVA/Tesla awakening order in Season 6.
ProgressionWall of Honor Guide
How the Wall of Honor works, which heroes to upgrade first, bonus types per hero, and the optimal investment order for each troop type.
GearExclusive Weapon Promotion Guide
When to start promoting Exclusive Weapons, upgrade order by squad type, resource management, and level breakpoints that matter most.
Alliance EventsSky Predator Guide
Complete guide to the Sky Battlefront event — airship construction, token farming, rally coordination, shield-break timing, and how to maximise rewards across all three stages.
EventsWanted Boss Guide
Complete guide to the Wanted Boss event — weekly schedule, boss codes, recommended builds for each day, and how to maximise your damage.
ProgressionPresidential Buffs Guide
How the Capitol system works — President, Vice President, and Ministry buffs explained with exact percentages and tips.
Alliance StrategyRally Guide
Complete guide to rally mechanics — leader bonuses, composition, timing, and how to maximise rally damage.
Alliance EventsCapital Conquest Guide
How Capitol Conquest works — city capture mechanics, contaminated land (the mud), rally strategy, honor points, and how to claim the presidency.
BuildingsTech Centre Research Guide
Research priority order, key nodes, resource management, and how to avoid wasting time on the wrong research.
Core MechanicsCombat Mechanics Guide
How combat works — the combat triangle, damage types, formation mechanics, and how to build squads that win fights.
Core MechanicsPVP Guide
Complete PVP guide — how to fight other players, Enemy Buster day strategy, scouting, shielding, and PVP combat fundamentals for all game modes.
EventsRampage Bosses Guide
Complete guide to the Rampage Bosses event — boss weaknesses, attack strategy, recommended formations, and how to maximise your rewards.
EconomyHot Deals Guide
What to buy, what to skip, and how to get the most value from every Hot Deal in Last War: Survival.
Getting StartedProgression Roadmap
The complete progression path from new player to endgame — what to build, when to build it, and how to avoid wasting resources.
Core MechanicsPVP Squad Setup Guide
How PVP squads differ from PVE squads — positioning rules, the Murphy rule, Tank/Aircraft/Missile PVP formations, offensive rally vs garrison defence, and Enemy Buster day strategy.
HeroesHero Leveling Guide
The correct order to level every hero to your HQ cap — by squad type. Hero level cap table, EXP sources, and step-by-step leveling priority for Tank, Aircraft, and Missile squads.
ProgressionFastest Path to T10 Troops
Unlock requirements, the Special Forces fast path, coin farming, and why promotion beats training — the quickest route from T9 to a full T10 army.
ProgressionDecorations Tier List & Upgrade Priority
Every UR (gold) decoration ranked S to D, what stats each tier unlocks at Level 3, and which decorations to upgrade first for the 2026 meta.
EventsArms Race Guide
How the daily Arms Race event works — the five phase types, six 4-hour slots per day, point activities, badge thresholds for Phase Chests and Daily Goal Chests, the slot-swap feature, and how to optimise per phase.
Getting StartedServer Timeline & Week-by-Week Roadmap
What unlocks when on a Last War: Survival server — HQ-level milestones, the major feature unlocks (Drone Center, Sky Predator, Marshal's Guard, Zombie Siege, VS), and the pre-season to Season 1 transition. A roadmap so you know what is coming next.
Core MechanicsProfession System Guide
How the Engineer vs War Leader profession system works in Last War: Survival — what each profession gives, why Engineer is the early-season default, when to switch to War Leader, and how Profession Change Certificates work.
HeroesExclusive Weapons Guide
How the Exclusive Weapon system works — 30 levels with skill unlocks at 1/10/20/30, the Level 20 sweet spot (and why it is the Hero Awakening prerequisite), shard sources, Battle Pass and Black Market, and weapon investment order.
EconomyVIP Guide
How the VIP system works in Last War: Survival — all 18 levels with their permanent perks, the critical VIP 6 second-builder unlock, daily VIP point sources, VIP time costs, and the F2P path to each milestone.
EconomyGem Economy & Spending Priority Guide
Where gems come from, what to spend them on, and what to avoid. The VIP path is the highest-value gem destination by a wide margin — this guide explains why and walks through the full spending priority order.
Core MechanicsDaily Research Routine — Tech Centre + Alliance Tech Priority
What to research and donate to every day. The five-minute daily research routine that keeps your personal Tech Centre always running, your 30 alliance donations done, and your VS Day 3 research bank ready.
Pre-Season 1
Strategies, builds, and squad guides for the pre-season 1 meta.
Pre-Season 1 Overview
Complete guide to the pre-season phase — what to focus on, how to build your foundation, and how to prepare for Season 1.
Class GuideTank Squad Guide (Pre-Season 1)
The dominant early-game squad. Heroes, formation, gold gear craft order, and skill upgrade priorities for the pre-season Tank meta.
Class GuideAircraft Squad Guide (Pre-Season 1)
The mid-to-late game meta. When to transition from Tanks, hero lineup, gold gear order, and how Aircraft squads dominate in PvP.
Class GuideMissile Vehicle Squad Guide (Pre-Season 1)
The counter-pick specialists. When Missile squads shine, hero lineup, gold gear order, and how to use them effectively.
Alliance StrategyAlliance Squad Coordination (Pre-Season 1)
How to coordinate squad types and gold gear crafts across your alliance for maximum collective strength.
HeroesHero Guide (Pre-Season 1)
Complete hero breakdown — every meta hero explained, skill priorities, star upgrade paths, investment order, and how to avoid wasting resources.
GearGear Guide (Pre-Season 1)
Complete gear breakdown — all 4 slots explained, gold gear craft orders for every squad type, upgrade paths, materials, Honor Shop, and star promotion strategy.
Alliance EventsAlliance Duel VS (Pre-Season 1)
Pre-season VS strategy — what is different early on, which days matter most, and how to compete with limited resources.
Alliance EventsAlliance Train (Pre-Season 1)
Pre-season Alliance Train strategy — building the habit early, working with limited contracts, and getting Gold Express with a smaller alliance.
Alliance StrategyWaterfall Training (Pre-Season 1)
How to set up waterfall training early — barracks stagger strategy, realistic tier targets, and how to compete on Day 5 with limited resources.
Alliance EventsZombie Siege (Pre-Season 1)
Pre-season Zombie Siege strategy — surviving with weaker squads, reinforcement priorities, and choosing the right difficulty when your alliance is still growing.
Alliance EventsMarshal's Guard (Pre-Season 1)
Pre-season Marshal's Guard strategy — difficulty selection for early alliances, rally coordination with limited squads, and building toward higher levels.
BuildingsChip Lab Guide (Pre-Season 1)
How the Chip Lab works, which drone skill chips to craft first, upgrade order, and how to farm materials efficiently in pre-season.
Alliance EventsSky Predator (Pre-Season 1)
Pre-season Sky Battlefront strategy — coordinating rallies with weaker squads, token discipline when your alliance is still growing, and avoiding Berserk Mode with limited firepower.
Season OverviewPre-Season 1 Timeline & Week-by-Week Roadmap
What to do every week of Pre-Season 1 — HQ milestones, Tank squad build order, when to start your second squad, and how to arrive at Season 1 ready to compete instead of catching up.
Season 1: The Crimson Plague
Updated strategies, squad builds, and progression guides for the Season 1 meta.
Season 1 HQ Guide🔒
Everything that changes at HQ 30+ in Season 1 — new buildings, Age of Oil, research priorities, and how to prepare for Season 2.
Season OverviewSeason 1 Overview: The Crimson Plague🔒
Complete guide to Season 1 — Exclusive Weapons, Age of Oil, the Aircraft meta shift, T10 troops, and preparing for Season 2.
Class GuideTank Squad Guide (Season 1)🔒
How Tanks adapt in Season 1 — Mason's UR promotion, Kimberly's Exclusive Weapon, updated formation, gear order, and staying competitive against the rising Aircraft meta.
Class GuideAircraft Squad Guide (Season 1)🔒
Aircraft becomes the dominant meta. Updated formation with the Murphy Exception, Exclusive Weapon priorities, gear order, and how to dominate Season 1 PvP.
Class GuideMissile Vehicle Squad Guide (Season 1)🔒
Missiles rise as the essential counter-pick in the Aircraft-dominant Season 1 meta. Updated formation, gear order, and when to deploy your Missile squad.
Alliance StrategyAlliance Squad Coordination (Season 1)🔒
How to coordinate squad types in the Aircraft-dominant Season 1 meta — updated composition targets, counter-pick strategy, and rally coordination.
HeroesHero Guide (Season 1)🔒
Updated hero tier list for Season 1 — Mason's UR promotion, Exclusive Weapon priorities, the Aircraft meta shift, and revised investment order.
GearGear Guide (Season 1)🔒
Season 1 gear progression — star promotion priorities, Exclusive Weapon gear interaction, Mythic gear path, and updated craft orders for the Aircraft meta.
Alliance EventsAlliance Duel VS (Season 1)🔒
Season 1 VS strategy — bigger rewards, stronger squads, updated Day 6 combat with the Aircraft meta, and how to win the weeks that matter.
Alliance EventsAlliance Train (Season 1)🔒
Season 1 Alliance Train strategy — improved rewards, stronger guards, Gold Express consistency, and maximising returns from a mature alliance.
Alliance StrategyWaterfall Training (Season 1)🔒
Season 1 waterfall setups — T9 and T10 chains, barracks stagger for 4 barracks, Arms Race optimisation, and preparing for T10 promotion.
Alliance EventsZombie Siege (Season 1)🔒
Season 1 Zombie Siege strategy — pushing higher difficulty with stronger squads, optimised reinforcement with diverse squad types, and maximising wave completion.
Alliance EventsMarshal's Guard (Season 1)🔒
Season 1 Marshal's Guard strategy — pushing higher difficulty, optimised rally compositions with diverse squads, and Exclusive Weapon impact on damage output.
BuildingsChip Lab Guide (Season 1)🔒
Season 1 Chip Lab strategy — progressing toward a full legendary chip set, Combat Boost targets, second squad chip considerations, and material farming optimisation.
Alliance EventsSky Predator (Season 1)🔒
Season 1 Sky Battlefront strategy — optimised rally compositions with Exclusive Weapons, advanced shield-break coordination, and maximising damage output with stronger squads.
Season OverviewSeason 1 Timeline & Week-by-Week Roadmap🔒
Week-by-week roadmap for Season 1 (The Crimson Plague) — Exclusive Weapons rollout, T10 troop unlock, Age of Oil research, Mason's UR promotion, the Aircraft meta shift, and arriving at Season 2 with a fully geared multi-type roster.
Season 2: Polar Storm
Temperature management, Rare Soil ranking, and survival strategies for the frozen polar region.
Season 2 Overview: Polar Storm🔒
Complete guide to Season 2 — temperature management, Rare Soil ranking, city capture strategy, and how to thrive in the frozen polar region.
Class GuideTank Squad Guide (Season 2)🔒
How Tanks adapt for Season 2 Polar Storm — temperature-aware combat, Rare Soil city capture, Beast Crisis defence, and maintaining relevance in the Aircraft-dominant meta.
Season MechanicTemperature & Furnace Guide🔒
How the temperature system works in Season 2 — furnace upgrades, heat stacking, alliance furnace strategy, and avoiding the -20C lockout.
Class GuideAircraft Squad Guide (Season 2)🔒
Aircraft solidifies its dominance with Carlie's Exclusive Weapon. Updated formation, Rare Soil capture role, Beast Crisis contribution, and the strengthened Murphy Exception.
StrategyCity Capture & Rare Soil Strategy🔒
How the revamped capture system works in Season 2 — city limits, dig sites, and how to maximize Rare Soil for your alliance ranking.
Season EventsCold Wave & Beast Crisis Guide (Season 2)🔒
Surviving Cold Wave and Beast Crisis events in Season 2 — preparation strategies, Alliance Furnace defense, and preventing cascading temperature failures.
Class GuideMissile Vehicle Squad Guide (Season 2)🔒
Missiles in Season 2 Polar Storm — the essential Aircraft counter for Rare Soil battles, Beast Crisis contribution, and maintaining relevance in the frozen meta.
Alliance StrategyAlliance Squad Coordination (Season 2)🔒
How to coordinate squad types for Season 2 Polar Storm — Rare Soil capture rallies, Beast Crisis defence, garrison rotation, and temperature-aware positioning.
Season EventsPolar Dishes Guide (Season 2)🔒
Season 2 Polar Dishes event — ingredient collection, recipe tiers, cooking priorities, and how to maximise resource rewards from meal preparation.
Season MechanicsBlack Market Guide (Season 2)🔒
How the Black Market works in Season 2 — acquiring missed Exclusive Weapons, purchasing priorities, and whether premium prices are worth the investment.
HeroesHero Guide (Season 2)🔒
Updated hero tier list for Season 2 Polar Storm — Carlie rises with her Exclusive Weapon, hero priorities for temperature management, Rare Soil capture, and Beast Crisis.
GearGear Guide (Season 2)🔒
Season 2 gear priorities — star promotion for Rare Soil combat, Mythic progression, War Building synergy, and balancing gear investment with furnace upgrades.
Season MechanicsTransfer Surge Guide (Season 2)🔒
Season 2 server transfer mechanics — migration windows, preparation requirements, account readiness, and strategic considerations for choosing a destination server.
Alliance EventsAlliance Duel VS (Season 2)🔒
Season 2 VS strategy — resource saving with furnace demands, Day 6 combat in the Rare Soil era, Carlie's Exclusive Weapon impact, and temperature-aware preparation.
Alliance EventsAlliance Train (Season 2)🔒
Season 2 Alliance Train strategy — coal and titanium wagon priorities, furnace-era guard teams, Gold Express in the Polar Storm economy, and temperature-aware scheduling.
Alliance StrategyWaterfall Training (Season 2)🔒
Season 2 waterfall setups — T10 chains as standard, higher Alliance Duel multipliers, and balancing troop training with Season 2 resource demands.
Alliance EventsZombie Siege (Season 2)🔒
Season 2 Zombie Siege strategy — pushing maximum difficulty with two seasons of gear and weapons, resource management alongside furnace demands, and reinforcement coordination.
Alliance EventsMarshal's Guard (Season 2)🔒
Season 2 Marshal's Guard strategy — pushing higher difficulty with Season 1 gear and weapons, temperature management during the event, and rally coordination with stronger squads.
BuildingsChip Lab Guide (Season 2)🔒
Season 2 Chip Lab strategy — ascension priorities for Rare Soil combat, Combat Boost targets, second squad chip management, and why Chip Lab stays at Level 20.
Alliance EventsSky Predator (Season 2)🔒
Season 2 Sky Battlefront strategy — maxed Exclusive Weapons, Carlie's weapon boosting Aircraft rallies, War Building damage bonuses, and improved shield-break coordination.
Season OverviewSeason 2 Timeline & Week-by-Week Roadmap🔒
Week-by-week roadmap for Season 2 (Polar Storm) — Furnace upgrade priorities, Cold Wave preparation, Rare Soil race, Beast Crisis defence windows, and the Hot Deal currency switch from Roulette to Spins.
Season 3: Golden Kingdom
Curse Resistance, Desert Protectors, Spice Wars, and conquest strategies for ancient Egypt.
Season 3 Overview: Golden Kingdom🔒
Complete guide to Season 3 — Curse Resistance, Desert Protectors, Spice Wars, and conquering ancient Egypt.
Season MechanicCurse Resistance Guide🔒
How Curse Resistance works in Season 3 — the damage penalty system, Curse Research Lab upgrades, and why the rally leader's CR matters for everyone.
Class GuideTank Squad Guide (Season 3)🔒
Scarlett's UR promotion transforms Tank squads in Season 3 — updated formation, Marshall's Exclusive Weapon, Spice Wars combat, and managing Desert Protectors.
Class GuideAircraft Squad Guide (Season 3)🔒
Aircraft in Season 3 — Carlie's Exclusive Weapon matures, Spice Wars PvP dominance, Murphy Exception with full weapon arsenal, and adapting to Desert Protectors.
StrategySpice Wars Strategy Guide🔒
How to win Spice Wars in Season 3 — faction warfare, building defence priorities, Spice theft mechanics, and preparing for the Faction Duel.
Season MechanicsDesert Protectors Guide (Season 3)🔒
The Desert Protectors elite troop system — conversion mechanics, Protector's Field management, capacity planning, and the consumption cycle for Spice Wars and Faction Duel.
Class GuideMissile Vehicle Squad Guide (Season 3)🔒
Missiles in Season 3 — Tesla and Fiona against Spice Wars Aircraft targets, Desert Protector interactions, and maintaining the counter-pick role in faction warfare.
Alliance StrategyAlliance Squad Coordination (Season 3)🔒
Coordinating squad types for Spice Wars faction warfare — rally coordination for CR-gated content, Faction Duel preparation, and managing diverse squads across two weekly PvP events.
Season EventsFaction Duel Guide (Season 3)🔒
Season 3's climactic 7-day Faction Duel — qualifying rounds, Invasion Right Contest, final battle strategy, and how prior progression determines the outcome.
Season MechanicsDesert Bazaar Guide (Season 3)🔒
How the Desert Bazaar works in Season 3 — converting Sandworm Scales into Sacred Water, exchange rates, and when to trade for Curse Research progression.
HeroesHero Guide (Season 3)🔒
Updated hero tier list for Season 3 — Scarlett's UR promotion, Marshall's Exclusive Weapon, Desert Protector implications, and revised investment priorities for Spice Wars.
GearGear Guide (Season 3)🔒
Season 3 gear priorities — gearing Scarlett for Tank squads, star promotion in the Spice Wars era, Mythic progression, and managing gear across multiple squads.
Alliance EventsAlliance Duel VS (Season 3)🔒
Season 3 VS strategy — balancing VS preparation with Spice Wars demands, Day 6 combat with Desert Protectors, and managing dual weekly PvP commitments.
Alliance EventsAlliance Train (Season 3)🔒
Season 3 Alliance Train strategy — Season 3 resource considerations, guard teams with Exclusive Weapons, and wagon priority for Mithril and Sacred Water.
Alliance StrategyWaterfall Training (Season 3)🔒
Season 3 waterfall setups — T10 chains as standard, troop losses feeding Desert Protector conversion, and strategic training decisions for Spice Wars.
Alliance EventsZombie Siege (Season 3)🔒
Season 3 Zombie Siege strategy — Desert Protectors as reinforcement troops, CR clarification, stronger garrison squads with Scarlett UR and Marshall's weapon.
Alliance EventsMarshal's Guard (Season 3)🔒
Season 3 Marshal's Guard strategy — how CR interacts with the event, Desert Protectors as additional combat resources, and pushing higher with the strongest squads yet.
BuildingsChip Lab Guide (Season 3)🔒
Season 3 Chip Lab strategy — matching chips to Spice Wars combat, CR interaction with drone performance, second and third squad chip management, and Combat Boost targets.
Alliance EventsSky Predator (Season 3)🔒
Season 3 Sky Battlefront strategy — stronger squads with full Exclusive Weapon arsenals, advanced rally compositions, and managing Sky Predator alongside Spice Wars.
Season OverviewSeason 3 Timeline & Week-by-Week Roadmap🔒
Week-by-week roadmap for Season 3 (Golden Kingdom) — Curse Resistance ramp, Spice Wars on Wednesday and Saturday, Desert Protector accumulation, Scarlett's SSR to UR promotion, and the Week 7 Faction Duel showdown.
Season 4: Evernight Isle
Lighthouse mechanics, Tactics Cards, Copper War, and the path to T11 troops on Sakura Isle.
Season 4 Overview: Evernight Isle🔒
Complete guide to Season 4 — Lighthouse mechanics, Blood Night, Tactics Cards, Copper War, and the path to T11 troops.
Season MechanicLighthouse & Electricity Guide🔒
How the Lighthouse system works in Season 4 — electricity generation, Light Buff, darkness penalties, and keeping your alliance lit.
Class GuideTank Squad Guide (Season 4)🔒
Tank squads on Evernight Isle — T11 troop integration, Tactics Cards optimization, Copper War garrison strategy, and fighting in the dark.
Class GuideAircraft Squad Guide (Season 4)🔒
Aircraft squads on Evernight Isle — T11 burst optimization, Tactics Cards for DVA, Copper War offensive strategy, and Blood Night timing.
Season MechanicTactics Cards Guide🔒
How Tactics Cards work in Season 4 — card types, combining strategies, and optimizing your card loadout for PvE and PvP.
Class GuideMissile Vehicle Squad Guide (Season 4)🔒
Missile squads on Evernight Isle — T11 damage boost, Tactics Cards for Tesla and Fiona, Copper War counter-pick role, and darkness considerations.
ProgressionT11 Troops Guide🔒
Everything about T11 troops — unlock requirements, Armored Troopers vs Assault Raiders, the Armament Institute, and whether the upgrade is worth it.
Alliance StrategyAlliance Squad Coordination (Season 4)🔒
Coordinating squad types for Copper War city control, Lighthouse management, Blood Night response, and Generator fuel duties on Evernight Isle.
BuildingsArmament Institute Guide (Season 4)🔒
Armament Institute research paths in Season 4 — Helmet, Body Armor, Accessories, and Weapon progression, new resources, and why starting early is critical for T11 troop bonuses.
HeroesHero Guide (Season 4)🔒
Season 4 hero tier list — how T11 troops and Tactics Cards change hero effectiveness, updated investment priorities, and Copper War role assignments.
Season EventsLucky Cats Guide (Season 4)🔒
Lucky Cats daily mechanic in Season 4 — Maneki-neko spawn locations, 60-minute claim windows, reward types including Armament Materials and Tactics Cards, and daily collection tips.
Alliance StrategyAlliance Power Station Guide (Season 4)🔒
Alliance Power Station management in Season 4 — electricity generation from Generators, alliance power distribution, officer roles, and keeping the Lighthouse running during Copper War.
GearGear Guide (Season 4)🔒
Season 4 gear progression — Armament Institute research paths, gear interaction with Tactics Cards, Mythic progression, and updated priorities for Copper War.
Alliance EventsAlliance Duel VS (Season 4)🔒
Season 4 VS strategy — resource management under darkness, Day 6 with T11 troops and Tactics Cards, Copper War resource competition, and Blood Night scheduling.
Alliance EventsAlliance Train (Season 4)🔒
Season 4 Alliance Train strategy — running trains in lit zones, Blood Night schedule conflicts, and maintaining train discipline during Copper War.
Alliance StrategyWaterfall Training (Season 4)🔒
Season 4 waterfall setups — T11 extends the chain, HQ 27 barracks options, updated chains for Day 5, and resource management under darkness.
Alliance EventsZombie Siege (Season 4)🔒
Season 4 Zombie Siege strategy — darkness makes zombies stronger, Blood Night overlap dangers, Lighthouse range for defence, and T11 garrison power.
Alliance EventsMarshal's Guard (Season 4)🔒
Season 4 Marshal's Guard strategy — T11 troops and Tactics Cards boost damage output, Blood Night timing, and maximising rally performance on Evernight Isle.
BuildingsChip Lab Guide (Season 4)🔒
Season 4 Chip Lab strategy — chip interaction with Tactics Cards, ascension targets, T11 troop chip bonuses, and material farming in the dark.
Alliance EventsSky Predator (Season 4)🔒
Season 4 Sky Battlefront strategy — T11 troop rally damage, Tactics Cards for shield-break, Blood Night scheduling conflicts, and coordination on Evernight Isle.
Season OverviewSeason 4 Timeline & Week-by-Week Roadmap🔒
Week-by-week roadmap for Season 4 (Evernight Isle) — Lighthouse power management, Blood Night windows at 02:30/10:30/18:30, Tactics Cards collection, the Copper War starting Week 4, and T11 troop unlocks in the off-season.
Season 5: Wild West
Bank Strongholds, CrystalGold economy, Caffeine Institute, and Trade Train in the Golden Wasteland.
Season 5 Overview: Wild West🔒
Complete guide to Season 5 — Bank Strongholds, CrystalGold economy, Caffeine Institute, Trade Train, and taming the Golden Wasteland.
StrategyBank Strongholds & CrystalGold Guide🔒
How the Bank economy works in Season 5 — deposit strategies, compound interest, CrystalGold sources, and maximizing your 350% returns.
Class GuideTank Squad Guide (Season 5)🔒
Season 5 Tank squads with Stetmann's Exclusive Weapon, Scarlett UR, Marshall's weapon from S3, Caffeine buffs, and optimisation for Bank raids and city captures.
Class GuideAircraft Squad Guide (Season 5)🔒
Season 5 Aircraft squads with Morrison's Exclusive Weapon, enhanced defence shred, Caffeine buffs, and optimisation for Bank raids, city captures, and Trade Train combat.
Season MechanicCaffeine Institute & Coffee Guide🔒
How the Caffeine Institute works in Season 5 — coffee types, VR buffs, secondary bonuses, and the best brews for different situations.
Class GuideMissile Vehicle Squad Guide (Season 5)🔒
Season 5 is the Missile revolution — Fiona's Exclusive Weapon, Venom UR promotion, updated formations, and how Missiles become truly competitive with Aircraft.
Season MechanicsTrade Train Guide (Season 5)🔒
Season 5 Trade Train event — loading goods, delivery routes, earning Whiskey for CrystalGold conversion, defending against raids, and feeding the Bank Stronghold economy.
Alliance StrategyAlliance Squad Coordination (Season 5)🔒
Season 5 alliance coordination — daily Bank Stronghold defence, Wed/Sat city captures, Trade Train escorts, Sunday planning, and CrystalGold deposit coordination.
HeroesHero Guide (Season 5)🔒
Massive Season 5 hero changes — Venom UR, Fiona's Exclusive Weapon, Stetmann's Exclusive Weapon, Morrison's Exclusive Weapon, updated tier list, and investment priorities.
GearGear Guide (Season 5)🔒
Season 5 gear priorities — four new Exclusive Weapons reshape gear investment, Missile gear rises in priority, Mythic progression, and Caffeine-gear synergy.
Alliance EventsAlliance Duel VS (Season 5)🔒
Season 5 VS strategy — harder resource trade-offs with the CrystalGold economy, Day 6 combat with four new Exclusive Weapons, and balancing VS with Bank deposits and Trade Train.
Alliance EventsAlliance Train (Season 5)🔒
Season 5 Alliance Train strategy — distinguishing Alliance Train from Trade Train, escort coordination, and maximising returns alongside the CrystalGold economy.
Alliance StrategyWaterfall Training (Season 5)🔒
Season 5 waterfall setups — T11 standard chains, maximum chain length, highest efficiency setups, and balancing training with the CrystalGold economy.
Alliance EventsZombie Siege (Season 5)🔒
Season 5 Zombie Siege strategy — strongest squads in history, Caffeine VR buffs for zombie performance, and pushing highest difficulty with T11 troops and full Exclusive Weapons.
Alliance EventsMarshal's Guard (Season 5)🔒
Season 5 Marshal's Guard strategy — highest damage output ever with T11 troops, all Exclusive Weapons, Caffeine buffs, and pushing maximum difficulty.
BuildingsChip Lab Guide (Season 5)🔒
Season 5 Chip Lab strategy — Caffeine buff interaction with chip bonuses, chip optimisation for daily Bank raids, and resource allocation in the CrystalGold economy.
Alliance EventsSky Predator (Season 5)🔒
Season 5 Sky Battlefront strategy — full Exclusive Weapon lineup, T11 troops, Caffeine-timed rallies, and maximum damage output against the airship.
Season OverviewSeason 5 Timeline & Week-by-Week Roadmap🔒
Week-by-week roadmap for Season 5 (Wild West) — Bank Strongholds with up to 350% compound interest, Trade Train opening Week 2, Caffeine Institute coffee buffs, Venom's SSR to UR promotion, and Wednesday/Saturday city capture windows.
Season 6: Lost Rainforest
Faction warfare (Deepwood vs Wetland), the Altars system, permanent City Destruction, Hero Awakening for Kimberly, DVA, and Tesla, and Global Expedition.
Season 6 Overview: Lost Rainforest🔒
Everything you need to know about Season 6 — the three clans, faction warfare, Altars, City Destruction, Hero Awakening, new buildings and resources, and the week-by-week unlock schedule.
Season MechanicsFactions Guide: Deepwood vs Wetland🔒
How the Season 6 faction system works — picking your clan in Faction Awards, what Deepwood and Wetland represent, and why the Great River Clan is not a playable faction.
Class GuideTank Squad Guide (Season 6)🔒
Season 6 Tank squads with Kimberly Awakening (Week 1, Priceless Resolve), Stetmann EW from S5, Marshall, Scarlett UR, and optimisation for Altar capture, garrison defence, and faction warfare.
Class GuideAircraft Squad Guide (Season 6)🔒
Season 6 Aircraft squads with DVA Awakening (Week 3), Murphy Exception, Morrison defence shred, and optimisation for offensive rallies and City Destruction attacks.
Season MechanicsAltars Guide: Central Region Capture🔒
How the Season 6 Altar system works — where Altars are, how to capture them, the faction-wide alliance skills they unlock (Warlord Missile, Fortify, Cooldown Reset), and why holding them decides the season.
Season MechanicsCity Destruction Guide🔒
How the Season 6 permanent City Destruction mechanic works — the 100% attack threshold, destroyed cities cannot be rebuilt, influence-point impact, and how to target enemy cities strategically.
Class GuideMissile Vehicle Squad Guide (Season 6)🔒
Season 6 Missile squads with Tesla Awakening (Week 6), Fiona's Radiation DoT, Adam's counter-defence, and Missile's strength as the dedicated S6 garrison defence squad.
Alliance StrategyAlliance Squad Coordination (Season 6)🔒
Season 6 alliance squad coordination — pact agreements, type coverage, Altar capture rotations, and City Destruction attack stacking.
Season MechanicsGlobal Expedition Guide🔒
How the Season 6 Global Expedition PvE mode works — opens in Weeks 2, 4, and 6, provides the main free source of named Awakening Shards for Kimberly, DVA, and Tesla.
HeroesHero Guide (Season 6)🔒
Season 6 hero changes — Hero Awakening for Kimberly (W1), DVA (W3), and Tesla (W6); Braz SSR→UR promotion; updated tier list reflecting Awakening priorities.
Season MechanicsWar Merit Guide🔒
How Season 6's War Merit currency works — earning, spending in the War Merit Shop, tier ranks, daily stipends for faction contribution, and what to buy.
GearGear Guide (Season 6)🔒
Season 6 gear progression — what to craft, upgrade order, and how Awakening prerequisites change EW vs gear investment trade-offs.
Alliance EventsAlliance Duel VS Guide (Season 6)🔒
Season 6 Alliance Duel VS strategy — daily activity priorities, Day 5 Total Mobilization with waterfall training, and Day 6 Enemy Buster in faction-warfare context.
Alliance EventsAlliance Train Guide (Season 6)🔒
Season 6 Alliance Train operation — driver selection, wagon priorities, and how the train fits the faction-warfare economy.
Alliance StrategyWaterfall Training (Season 6)🔒
Season 6 waterfall setups — T11 standard chains, maximum chain length, and timing promotions to Arms Race Unit Progression phases plus VS Day 5.
Alliance EventsZombie Siege Guide (Season 6)🔒
Season 6 Zombie Siege event — wave breakdown, defence-squad setup, and the urgency of recall-and-garrison in S6's faction-warfare context.
Alliance EventsMarshal's Guard Guide (Season 6)🔒
Season 6 Marshal's Guard event — rally cycling, target priority, and squad selection in the faction-warfare context.
BuildingsChip Lab Guide (Season 6)🔒
Season 6 Chip Lab progression — chip rolling, prefix priorities, gold chip targets per hero in the S6 meta.
Alliance EventsSky Predator Guide (Season 6)🔒
Season 6 Sky Predator event — squad recommendations, kill-stealing strategy, and rewards in the S6 economy.
Season OverviewSeason 6 Timeline & Week-by-Week Roadmap🔒
Week-by-week roadmap for Season 6 (Lost Rainforest) — Kimberly Awakening Week 1, DVA Week 3, Tesla Week 6, Global Expedition windows in Weeks 2/4/6, Braz SSR to UR in Week 3, faction warfare, Altars, City Destruction, and War Merit.