Season 6: Lost Rainforest

Faction warfare (Deepwood vs Wetland), the Altars system, permanent City Destruction, Hero Awakening for Kimberly, DVA, and Tesla, and Global Expedition.

Season Overview

Season 6 Overview: Lost Rainforest🔒

Everything you need to know about Season 6 — the three clans, faction warfare, Altars, City Destruction, Hero Awakening, new buildings and resources, and the week-by-week unlock schedule.

Season Mechanics

Factions Guide: Deepwood vs Wetland🔒

How the Season 6 faction system works — picking your clan in Faction Awards, what Deepwood and Wetland represent, and why the Great River Clan is not a playable faction.

Class Guide

Tank Squad Guide (Season 6)🔒

Season 6 Tank squads with Kimberly Awakening (Week 1, Priceless Resolve), Stetmann EW from S5, Marshall, Scarlett UR, and optimisation for Altar capture, garrison defence, and faction warfare.

Class Guide

Aircraft Squad Guide (Season 6)🔒

Season 6 Aircraft squads with DVA Awakening (Week 3), Murphy Exception, Morrison defence shred, and optimisation for offensive rallies and City Destruction attacks.

Season Mechanics

Altars Guide: Central Region Capture🔒

How the Season 6 Altar system works — where Altars are, how to capture them, the faction-wide alliance skills they unlock (Warlord Missile, Fortify, Cooldown Reset), and why holding them decides the season.

Season Mechanics

City Destruction Guide🔒

How the Season 6 permanent City Destruction mechanic works — the 100% attack threshold, destroyed cities cannot be rebuilt, influence-point impact, and how to target enemy cities strategically.

Class Guide

Missile Vehicle Squad Guide (Season 6)🔒

Season 6 Missile squads with Tesla Awakening (Week 6), Fiona's Radiation DoT, Adam's counter-defence, and Missile's strength as the dedicated S6 garrison defence squad.

Alliance Strategy

Alliance Squad Coordination (Season 6)🔒

Season 6 alliance squad coordination — pact agreements, type coverage, Altar capture rotations, and City Destruction attack stacking.

Season Mechanics

Global Expedition Guide🔒

How the Season 6 Global Expedition PvE mode works — opens in Weeks 2, 4, and 6, provides the main free source of named Awakening Shards for Kimberly, DVA, and Tesla.

Heroes

Hero Guide (Season 6)🔒

Season 6 hero changes — Hero Awakening for Kimberly (W1), DVA (W3), and Tesla (W6); Braz SSR→UR promotion; updated tier list reflecting Awakening priorities.

Season Mechanics

War Merit Guide🔒

How Season 6's War Merit currency works — earning, spending in the War Merit Shop, tier ranks, daily stipends for faction contribution, and what to buy.

Gear

Gear Guide (Season 6)🔒

Season 6 gear progression — what to craft, upgrade order, and how Awakening prerequisites change EW vs gear investment trade-offs.

Alliance Events

Alliance Duel VS Guide (Season 6)🔒

Season 6 Alliance Duel VS strategy — daily activity priorities, Day 5 Total Mobilization with waterfall training, and Day 6 Enemy Buster in faction-warfare context.

Alliance Events

Alliance Train Guide (Season 6)🔒

Season 6 Alliance Train operation — driver selection, wagon priorities, and how the train fits the faction-warfare economy.

Alliance Strategy

Waterfall Training (Season 6)🔒

Season 6 waterfall setups — T11 standard chains, maximum chain length, and timing promotions to Arms Race Unit Progression phases plus VS Day 5.

Alliance Events

Zombie Siege Guide (Season 6)🔒

Season 6 Zombie Siege event — wave breakdown, defence-squad setup, and the urgency of recall-and-garrison in S6's faction-warfare context.

Alliance Events

Marshal's Guard Guide (Season 6)🔒

Season 6 Marshal's Guard event — rally cycling, target priority, and squad selection in the faction-warfare context.

Buildings

Chip Lab Guide (Season 6)🔒

Season 6 Chip Lab progression — chip rolling, prefix priorities, gold chip targets per hero in the S6 meta.

Alliance Events

Sky Predator Guide (Season 6)🔒

Season 6 Sky Predator event — squad recommendations, kill-stealing strategy, and rewards in the S6 economy.